wgpuRenderPassEncoderSetScissorRect

fun wgpuRenderPassEncoderSetScissorRect(renderPassEncoder: WGPURenderPassEncoder, x: <Error class: unknown class>, y: <Error class: unknown class>, width: <Error class: unknown class>, height: <Error class: unknown class>)

TODO

Parameters

x

TODO

y

TODO

width

TODO

height

TODO