wgpu Render Bundle Encoder Draw Indexed
fun wgpuRenderBundleEncoderDrawIndexed(renderBundleEncoder: WGPURenderBundleEncoder, indexCount: <Error class: unknown class>, instanceCount: <Error class: unknown class>, firstIndex: <Error class: unknown class>, baseVertex: Int, firstInstance: <Error class: unknown class>)
TODO
Parameters
index Count
TODO
instance Count
TODO
first Index
TODO
base Vertex
TODO
first Instance
TODO