wgpuRenderBundleEncoderDrawIndexed

fun wgpuRenderBundleEncoderDrawIndexed(renderBundleEncoder: WGPURenderBundleEncoder, indexCount: <Error class: unknown class>, instanceCount: <Error class: unknown class>, firstIndex: <Error class: unknown class>, baseVertex: Int, firstInstance: <Error class: unknown class>)

TODO

Parameters

indexCount

TODO

instanceCount

TODO

firstIndex

TODO

baseVertex

TODO

firstInstance

TODO