wgpuRenderBundleEncoderSetVertexBuffer

fun wgpuRenderBundleEncoderSetVertexBuffer(renderBundleEncoder: WGPURenderBundleEncoder, slot: <Error class: unknown class>, buffer: WGPUBuffer, offset: <Error class: unknown class>, size: <Error class: unknown class>)

TODO

Parameters

slot

TODO

buffer

TODO

offset

TODO

size

TODO